We are about to start a beta for the Linux version of Flash Player 7. If you would like to be added to the beta, please send your name and email address to:
UPDATE : Thanks for all of the beta requests. We now have enough people for the current beta. I will post here if / when we expand the beta.
As far as an eta for a public release, I don’t have an exact date, but I can say it will be sooner rather than later.
I have released the source for the Central Standalone Trace panel for OS X app that I put together.
The source is in Objective-C (written in X-Code) and Interface Builder.
You can download the source (as well as the app) from here.
FYI, I am going to be hanging around in the developer chat for the next hours or so, so if you want to hang around and say hi, drop on in.
You can install the dev chat from here.
We have released all of the source FLAs from the movies from our Flash Video gallery. What is the Flash Video Gallery? From the site:
The Flash Video Gallery is an interactive showcase of Macromedia Customer videos, produced by the Marketing team at Macromedia.
Not sure how many there are, but it looks like a lot. This is a great resource for seeing how some of these movies are put together.
News.com ran an article on Central, this morning a large section of which is a rehash of Jesse Ezell’s previous pronouncements that “Central is failing”. Not much new information is brought up in the article, although this did catch my eye:
Macromedia hasn’t done enough to establish the benefits of Central to justify the cost of developing for it.
Well, I agree nearly 100% with that. We are building out the platform which is something that is going to take some time. Does the developer’s release have everything that developers want? No, definitely not. That is why we have been very active in talking to developers and asking them what they want. It is why we are working on the next version of Central and adding the features that developers have been asking us for. It is why we are working with developers to help us revise the licensing. Our primary goal is to build a platform that developers want to and can use.
I have fixed all of the download links for my FlashCommand command line compilers (and source).
You can download them from:
Sorry for any hassle. Thanks to Chafic Kazoun for helping me locate some lost files.
I was just reading this article about the closing of WebMonkey. One of the things they mentioned were “stunt journalism” articles where they would do things such as write chat engines, or search engines in four lines of code.
Hmm… pretty interesting. So, knowing the ingenuity of the Flash community, I thought I would see what you could do. So, lets start off with something easy, can you create a search engine in Flash in 4 lines of code or less? If so, post the code in the comments (you can use any components included with Flash MX 2004 Pro).
Sean Corfield is organizing an MXDU blogger’s dinner for Wednesday evening. I just found out about it and will definitely be there.
We are meeting Wednesday night at 7:15 in the hotel lobby. We will leave at 7:30 for the restaurant.
So, are there any other Flash blogger’s planning to attend? if so, let me know.
I just had my introduction to Central session at MXDU, and aside from running into a problem where my preferences got corrupted (which kept Flash from running for about 10 minutes), everything went great.
Here are the links to resources that I mentioned during my session:
If I left anything out, just post it in the comments. (Btw, the conference is rocking).
I have just uploaded the source code for the Windows version of my FlashCommand command line compiler for Flash MX 2004. You can download the source from here.
I haven’t touched this code in a long time, and it is not documented much. However I wanted to get it out to the community in case anyone wanted to add features or fix bugs.
Robin Debreuil, Owen van Dijk both helped me with some items and contributed some code.