Well, as I am sure everyone has seen, we have released Adobe AIR 1.0 (along with a ton of other updates, including Flex 3 and Flex Builder 3). I will post more about this tomorrow, but wanted to make a quick post here and thank everyone in the development community who has helped shape the runtime.
I don’t think there is another product that we have been so open about, from such an early stage. We began talking to developers about it nearly a year and a half ago, and released an alpha, and 3 betas to the public. All of this was to let you know what we were working on, but more importantly, to let you help point us in the right direction. So, from the entire AIR team, thank you.
Phillip Kerman has been putting together some videos for the 30onair project, and they are absolutely hilarious (in part because of how true they). He has videos on Why Flash, Flex, Lingo, on AIR Tour, Ajax, etc… and all of them take a tongue in cheek look at the technologies.
He just posted one on the on AIR tour, which I blogged about on the tour blog, but make sure to check out his other videos (especially the why Ajax, and why Lingo).
Originally posted on onair.adobe.com blog.
Hilarious! Mucho kudos to Phillip Kerman. Make sure to check out his other “30onair” Why videos.
As I am guessing you have read by now, we just announced the cities and dates for the European leg of the on AIR Tour. We will be traveling to 12 cities through out Europe (via train) and holding free one day developer events around Adobe AIR. Sessions cover both Flash and Flex, as well as JavaScript and HTML based development.
I will be doing an intro session, showing how to build your first AIR application using Flex and Flex Builder. I will also be MCing the event, as well as playing a lot of guitar hero, and hanging out with other developers.
Just a quick note, but I have created a Tumblr account, which I mostly use to post stuff that I find that is cool or interesting. In general, I try to keep this blog focused on programming and technology.
Or course, you can also follow me on Twitter.
Originally posted on onair.adobe.com blog.
Just a quick note, but we have created a facebook page for the on AIR European Tour. You can find out information about the tour, leave messages, and hook up with other developers attending.
Make sure to set yourself as a fan of the page if you are attending the tour, and leave a comment with which city you will be attending.
You can view the page here.
UPDATE: 2024. Apparently I never made the page public, so it actually never existed
Originally posted on onair.adobe.com blog.
As you may have noticed, we have just updated the on AIR tour website, with new cities, dates and information for the European leg of the tour.
Here are the cities:
Each event is a free full day event where you can learn everything you need to know to start building applications for Adobe AIR using Flash, Flex, JavaScript and HTML.
Ted Patrick has just posted that Yahoo has released an ActionScript 3 API for their online maps API. I haven’t had a chance to play with it yet, but all of the comments I have seen thus far suggest that it is blazing fast.
You can find more information, as well as download the API from here.
One of the ActionScript libraries that I use most is the as3syndicationlib. This is an opensource library originally developed by Christian Cantrell, and open sourced by Adobe. The library provides code for parsing RSS 1.0, RSS 2.0 and ATOM data feeds. It also provides a generic interface for parsing feeds when you do not know the format of the feeds.
Below is a simple example of how to use the library to parse an RSS 2.0 feed. The example is written in Flex 3 and ActionScript 3, although I have separated the code to make it easy to also use it within Flash CS3.
I posted some proof of concept code the other day, which showed how to create a local command proxy to proxy commands from AIR applications to the underlying operating system. This was some code I put together in the fall during a European user group tour as a way to see if it was possible to extend the AIR runtime (after lots of requests on the tour from developers asking how to extend the runtime).