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  • In response to my post on Mouse Events and hover in Flash Player content on touch devices, John Gruber raises an issue: The problem, though, for a hypothetic Flash plugin that renders pages within web pages (as on traditional desktop browsers), is how to tell whether a tap-and-drag within a Flash element is supposed to scroll the entire web page or be passed as a mouse movement event to the Flash element.
    flash Created Tue, 23 Feb 2010 12:06:01 +0000
  • So, the Interwebs is all a buzz again around the latest article that “proves” that Flash will not be useful on mobile devices (much less the iPad). From the article: Current Flash sites could never be made work well on any touchscreen device, and this cannot be solved by Apple, Adobe, or magical new hardware. That’s not because of slow mobile performance, battery drain or crashes. It’s because of the hover or mouseover problem.
    flash Created Mon, 22 Feb 2010 12:11:01 +0000
  • You may have noticed that since September, the public Flash Platform (Flash Player, Flex, etc…) bug base has required a login in order to browse and view bugs. This was not the case when we initially launched the public bug base but after a number of issues (primarily caused by spam), we had to disable viewing bugs without registration. Starting last night, we are rolling out some new updates and tweaks to the bug base, and will be doing some testing to ensure that the original issues are addressed.
    Created Wed, 10 Feb 2010 12:43:01 +0000
  • Yesterday, Apple announced their new tablet device, the iPad. Even if you are able to step back from all of the hype and reality distortion field surrounding the announcement, it is still an impressive device, one which I would love to get my hands on. However, as a developer and Mac user, I am increasingly concerned with Apple’s movement toward creating a locked down, and closed ecosystem and platform. A platform where Apple controls which applications developers can deploy, and which applications and content users can consume.
    apple Created Thu, 28 Jan 2010 12:51:01 +0000
  • Sorry for the two month hiatus on posting. I was on a sabbatical and vacation from work for the last 6 weeks of 2009, and have spent the first couple of weeks of 2010 busy working on code, and preparing some events for the spring (more on that in another post). Some of the stuff I have continued to spend a lot of time working on, has been building iPhone content using the Flash CS5 private beta.
    flash Created Mon, 25 Jan 2010 12:13:01 +0000
  • I have just completed running all of the performance tests for the ActionScript 3 Development Task Contest #1. The result below are tentative until I have confirmed that the code follows the rules (and spirit) of the contest. If you see any issues with any of the top 5 submissions, please post them in the comments. You can view all of the entries in the contest’s GitHub repository. You can download and view the results as a csv file here .
    AS3DTC AS3DTC1 Created Mon, 16 Nov 2009 12:57:01 +0000
  • I have uploaded all of the entries for the ActionScript 3 Development Task Contest #1 to the contest’s GitHub repository. If you sent me an entry and do not see it in the repository, email me ASAP (without the file). Adobe’s spam system can be a bit overzealous at times, but if I know you sent me something, I can find it. Also, I have not validated all of the entries yet.
    AS3DTC AS3DTC1 Created Fri, 13 Nov 2009 12:15:01 +0000
  • Well, there is just a little over a day before the deadline for entries to the ActionScript Development Task Contest (AS3DTC) are due. I wanted to make a quick post with a couple of reminders to ensure everyone has their correctly working submissions in on time. First, a couple items: Make sure to include your name for the copyright in the ProximityManager.as file (replace my name at the top). This is really important, as you have the copyright, and it makez it easier for me to know who the submission is from.
    AS3DTC AS3DTC1 Created Thu, 12 Nov 2009 12:12:01 +0000
  • I was working on some code over the weekend and was spending a lot of time trying to figure out the best way to approach a problem, and how to get the best performance from the solution. I thought it would be useful and interesting to see how other developers would approach the problem. This gave me an idea for an ActionScript 3 contest, which I am announcing today. What: ActionScript 3 Development Task Contest (AS3DTC)
    AS3DTC AS3DTC1 Created Tue, 10 Nov 2009 12:30:01 +0000
  • I use Git and GitHub to manage all of my personal code projects. I have one large repository called projects, which is then broken into sub directories based on the main technology used for each project (i.e. Flash, JavaScript, iphone, etc…). I am currently working on a Flash based iphone game code-named “pewpew”, which is maintained within my projects repository. As I have begun to work on it more and more, I decided that I wanted to have pewpew in its own git repository.
    Created Wed, 04 Nov 2009 12:03:01 +0000