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	<title>Comments on: flashcommand Flash command line compiler for OS X</title>
	<atom:link href="http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/</link>
	<description>code = joy</description>
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	<item>
		<title>By: RSK</title>
		<link>http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/comment-page-1/#comment-12500</link>
		<dc:creator>RSK</dc:creator>
		<pubDate>Sat, 07 Jun 2008 01:03:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=731#comment-12500</guid>
		<description>Just expressing my gratitutde here.

I am often caught between worlds: publishing with Flash and coding with Flex, and going back and forth between the two drives me up a wall.  It sometimes takes Flash CS3&#039;s &quot;improved&quot; interface 15+ seconds just to activate, so that I can _then_ publish.  Wash, rinse, and repeat 30 times while debugging, and it becomes a demoralizing cycle.

This is going to speed up my workflow and prevent atleast a few uttered curse words a day.  Here&#039;s to regaining sanity ... Thank you!</description>
		<content:encoded><![CDATA[<p>Just expressing my gratitutde here.</p>
<p>I am often caught between worlds: publishing with Flash and coding with Flex, and going back and forth between the two drives me up a wall.  It sometimes takes Flash CS3&#8242;s &#8220;improved&#8221; interface 15+ seconds just to activate, so that I can _then_ publish.  Wash, rinse, and repeat 30 times while debugging, and it becomes a demoralizing cycle.</p>
<p>This is going to speed up my workflow and prevent atleast a few uttered curse words a day.  Here&#8217;s to regaining sanity &#8230; Thank you!</p>
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	<item>
		<title>By: mikechambers</title>
		<link>http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/comment-page-1/#comment-12098</link>
		<dc:creator>mikechambers</dc:creator>
		<pubDate>Sat, 03 May 2008 00:49:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=731#comment-12098</guid>
		<description>@Patrick Palmer

Thanks for that fix. I have incorporated it into the latest release (which adds support for Flash CS3).

mike chambers

mesh@adobe.com</description>
		<content:encoded><![CDATA[<p>@Patrick Palmer</p>
<p>Thanks for that fix. I have incorporated it into the latest release (which adds support for Flash CS3).</p>
<p>mike chambers</p>
<p><a href="mailto:mesh@adobe.com">mesh@adobe.com</a></p>
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	</item>
	<item>
		<title>By: mikechambers</title>
		<link>http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/comment-page-1/#comment-12003</link>
		<dc:creator>mikechambers</dc:creator>
		<pubDate>Tue, 29 Apr 2008 20:43:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=731#comment-12003</guid>
		<description>Link should be fixed now. More info here:

http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/

I havent tested with Flash CS3, so if someone tries it, please post here to let everyone know if it works.

mike chambers

mesh@adobe.com</description>
		<content:encoded><![CDATA[<p>Link should be fixed now. More info here:</p>
<p><a href="http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/" rel="nofollow">http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/</a></p>
<p>I havent tested with Flash CS3, so if someone tries it, please post here to let everyone know if it works.</p>
<p>mike chambers</p>
<p><a href="mailto:mesh@adobe.com">mesh@adobe.com</a></p>
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	</item>
	<item>
		<title>By: D. Starr</title>
		<link>http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/comment-page-1/#comment-10539</link>
		<dc:creator>D. Starr</dc:creator>
		<pubDate>Fri, 30 Nov 2007 18:45:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=731#comment-10539</guid>
		<description>Yes thanks for sharing but please repost! Download link is broken...</description>
		<content:encoded><![CDATA[<p>Yes thanks for sharing but please repost! Download link is broken&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: toby</title>
		<link>http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/comment-page-1/#comment-9965</link>
		<dc:creator>toby</dc:creator>
		<pubDate>Mon, 12 Nov 2007 23:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=731#comment-9965</guid>
		<description>Hi,

The osx flashcommand download link is broken? Could you email it to me please?

Thanks.</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>The osx flashcommand download link is broken? Could you email it to me please?</p>
<p>Thanks.</p>
]]></content:encoded>
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		<title>By: Patrick Palmer</title>
		<link>http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/comment-page-1/#comment-7759</link>
		<dc:creator>Patrick Palmer</dc:creator>
		<pubDate>Mon, 28 May 2007 20:22:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=731#comment-7759</guid>
		<description>In Flash CS3, compiler errors do not go to the output panel.  Changing the flashcommand to support this by adding the line:

jsfl.append(&quot;fl.compilerErrors.save(logFile, true);\n&quot;)

after writing out the output panel</description>
		<content:encoded><![CDATA[<p>In Flash CS3, compiler errors do not go to the output panel.  Changing the flashcommand to support this by adding the line:</p>
<p>jsfl.append(&#8220;fl.compilerErrors.save(logFile, true);\n&#8221;)</p>
<p>after writing out the output panel</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kato Kingdick</title>
		<link>http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/comment-page-1/#comment-4178</link>
		<dc:creator>Kato Kingdick</dc:creator>
		<pubDate>Wed, 24 May 2006 14:23:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=731#comment-4178</guid>
		<description>FlashCommand gives error: &quot;You must specify an action.&quot; But the help file doesn&#039;t give any available actions. Can you post an example about how to use the -e flag?
</description>
		<content:encoded><![CDATA[<p>FlashCommand gives error: &#8220;You must specify an action.&#8221; But the help file doesn&#8217;t give any available actions. Can you post an example about how to use the -e flag?</p>
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	</item>
	<item>
		<title>By: G</title>
		<link>http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/comment-page-1/#comment-4177</link>
		<dc:creator>G</dc:creator>
		<pubDate>Fri, 05 May 2006 05:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=731#comment-4177</guid>
		<description>Hey,

How do I put the FlashCommand file into my system so I can then perform the command line instructions? Where do I copy it to?</description>
		<content:encoded><![CDATA[<p>Hey,</p>
<p>How do I put the FlashCommand file into my system so I can then perform the command line instructions? Where do I copy it to?</p>
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	<item>
		<title>By: Mike Bedar</title>
		<link>http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/comment-page-1/#comment-4176</link>
		<dc:creator>Mike Bedar</dc:creator>
		<pubDate>Mon, 31 Jan 2005 23:14:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=731#comment-4176</guid>
		<description>One more thing.. To make this easier i made a short shell script:
//
for file in `find . -type f -name &quot;*.fla&quot;`
    do
        flashcommand -p -y -s $file ${file%%fla}
    done
//
I found the -y parameter in the code that closes each Fla after publishing.</description>
		<content:encoded><![CDATA[<p>One more thing.. To make this easier i made a short shell script:<br />
//<br />
for file in `find . -type f -name &#8220;*.fla&#8221;`<br />
    do<br />
        flashcommand -p -y -s $file ${file%%fla}<br />
    done<br />
//<br />
I found the -y parameter in the code that closes each Fla after publishing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike Bedar</title>
		<link>http://www.mikechambers.com/blog/2004/02/20/flashcommand-flash-command-line-compiler-for-os-x/comment-page-1/#comment-4175</link>
		<dc:creator>Mike Bedar</dc:creator>
		<pubDate>Mon, 31 Jan 2005 21:05:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=731#comment-4175</guid>
		<description>for file in `find . -type f -name &quot;*.fla&quot;`; do mv $file ${file%%phtml}php;done
 
 I barely know what I am doing in the terminal, but i figured out how to get this to work on a folder of FLA&#039;s.
 
 First, you need to be running bash. If you are not, open the Terminal preferences and change the shell to &quot;/bin/bash&quot;.
 
 Next, &quot;cd&quot; to the directory that contains your FLA&#039;s. This script will search subfolders as well.
 
 Last, the command to apply the flashcommand function to all FLA files in the current directory.
 
 for file in `find . -type f -name &quot;*.fla&quot;`; do flashcommand -pv -s $file ${file%%fla};done

This will publish EVERY Fla it finds, so it is very important to make sure you are in the correct directory.</description>
		<content:encoded><![CDATA[<p>for file in `find . -type f -name &#8220;*.fla&#8221;`; do mv $file ${file%%phtml}php;done</p>
<p> I barely know what I am doing in the terminal, but i figured out how to get this to work on a folder of FLA&#8217;s.</p>
<p> First, you need to be running bash. If you are not, open the Terminal preferences and change the shell to &#8220;/bin/bash&#8221;.</p>
<p> Next, &#8220;cd&#8221; to the directory that contains your FLA&#8217;s. This script will search subfolders as well.</p>
<p> Last, the command to apply the flashcommand function to all FLA files in the current directory.</p>
<p> for file in `find . -type f -name &#8220;*.fla&#8221;`; do flashcommand -pv -s $file ${file%%fla};done</p>
<p>This will publish EVERY Fla it finds, so it is very important to make sure you are in the correct directory.</p>
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