Mike Chambers

code = joy

Archive for the ‘performance’ tag

Case Study : ActionScript 3 Performance Optimization

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Prompted by some of the work from Grant Skinner (in particular his FOTB 2009 session) and Thibault Imbert, I have been doing a lot of research lately into optimizing ActionScript 3 content. Not just how to make it run faster, but how to approach the process of optimization.

I am also starting to work on a small project which works with pixel data from images, and on which I anticipate performance might be an issue when working with larger images. I figured this would be a good opportunity to use some of the early code as a case study. I wanted to post the process and results here.
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Written by mikechambers

October 13th, 2009 at 10:27 am

Posted in ActionScript

Tagged with , ,