Archive for the ‘iphone’ tag
FITC Amsterdam : Building High Performance iPhone Applications with ActionScript 3
Sorry for the two month hiatus on posting. I was on a sabbatical and vacation from work for the last 6 weeks of 2009, and have spent the first couple of weeks of 2010 busy working on code, and preparing some events for the spring (more on that in another post).
Some of the stuff I have continued to spend a lot of time working on, has been building iPhone content using the Flash CS5 private beta. I have been doing a lot of work on trying to figure out how to get the best performance, and understand the limits of Flash content on the device. I plan to make a separate post on that in the next couple of days.
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Why you should NOT care about building apps for the iPhone with Flash
The news from Adobe MAX 2009 that probably generated the most buzz and discussion online was the announcement that Flash CS5 will have support for outputting applications for the iPhone. While I am really excited about the news, and the work we are doing around the iPhone, I am here to tell you that you should not care about it.
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ActionScript 3 Reference for iPhone
The iTunes app store has just approved my first application, and has posted it online. The application is an ActionScript 3 class reference for the iPhone and allows quick and easy access to the ActionScript 3 class reference docs for Flash Player 10, AIR 1.5, and Flex 3.2.
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