Mike Chambers

code = joy

Archive for the ‘collision_detection’ tag

Relative performance for collision detection techniques in ActionScript 3

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If you have read my blog any this week, you have probably noticed that I have been doing some basic research on collision detection within the Flash Player. As part of this, I have put together a simple test suite, showing the performance of a couple of different techniques for checking for collision. This is by no means meant to be exhaustive (and currently tilts towards boundary collision). However, I wanted to post the results as the current information is useful (if nothing more than to confirm existing assumptions), and perhaps generate more tests an ideas around collision detection.
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Written by mikechambers

June 26th, 2009 at 3:28 pm

Posted in General

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