Archive for the ‘AS3DTC1’ tag
Results from AS3 Development Task Contest #1
I have just completed running all of the performance tests for the ActionScript 3 Development Task Contest #1.
The result below are tentative until I have confirmed that the code follows the rules (and spirit) of the contest. If you see any issues with any of the top 5 submissions, please post them in the comments. You can view all of the entries in the contest’s GitHub repository.
Here are the results:
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ActionScript 3 Development Task Contest #1 Entries
I have uploaded all of the entries for the ActionScript 3 Development Task Contest #1 to the contest’s GitHub repository.
If you sent me an entry and do not see it in the repository, email me ASAP (without the file). Adobe’s spam system can be a bit overzealous at times, but if I know you sent me something, I can find it.
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Update on ActionScript 3 Development Task Contest #1
Well, there is just a little over a day before the deadline for entries to the ActionScript Development Task Contest (AS3DTC) are due. I wanted to make a quick post with a couple of reminders to ensure everyone has their correctly working submissions in on time.
First, a couple items:
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ActionScript 3 Development Task Contest #1
I was working on some code over the weekend and was spending a lot of time trying to figure out the best way to approach a problem, and how to get the best performance from the solution. I thought it would be useful and interesting to see how other developers would approach the problem. This gave me an idea for an ActionScript 3 contest, which I am announcing today.
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