Archive for the ‘apple’ tag
Update on Flash and iPhone development
As you have probably heard, Apple has updated the terms of their developer program license. In particular, section 3.3.1 has been revised and now allows developers to develop applications with a wider array of tools and technologies, including Flash CS5.
We have posted some more information on this on the Adobe Conversations blog. Speaking about the packager for iphone included in Flash CS5:
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On Adobe, Flash CS5 and iPhone Applications
A little over a week ago Apple released a new draft of their iPhone developer program license which contained the following clause:
3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).
Essentially, this has the effect of restricting applications built with a number of technologies, including Unity, Titanium, MonoTouch, and Flash CS5. While it appears that Apple may selectively enforce the terms, it is our belief that Apple will enforce those terms as they apply to content created with Flash CS5. Developers should be prepared for Apple to remove existing content and applications (100+ on the store today) created with Flash CS5 from the iTunes store.
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