Archive for the ‘General’ Category
Update on ActionScript 3 Development Task Contest #1
Well, there is just a little over a day before the deadline for entries to the ActionScript Development Task Contest (AS3DTC) are due. I wanted to make a quick post with a couple of reminders to ensure everyone has their correctly working submissions in on time.
First, a couple items:
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ActionScript 3 Development Task Contest #1
I was working on some code over the weekend and was spending a lot of time trying to figure out the best way to approach a problem, and how to get the best performance from the solution. I thought it would be useful and interesting to see how other developers would approach the problem. This gave me an idea for an ActionScript 3 contest, which I am announcing today.
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Moving a git repository subdirectory to its own repository
I use Git and GitHub to manage all of my personal code projects. I have one large repository called projects, which is then broken into sub directories based on the main technology used for each project (i.e. Flash, JavaScript, iphone, etc…).
I am currently working on a Flash based iphone game code-named “pewpew”, which is maintained within my projects repository. As I have begun to work on it more and more, I decided that I wanted to have pewpew in its own git repository. This will make it easier to track issues, as well as give me the option of open sourcing it and allow others to create and submit forks.
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FITC Edmonton Slides : Building iPhone applications with Flash CS5
Here are my slides from my FITC Edmonton talk titled “Building iPhone Applications with Flash CS5“.
You can download the slides from here.
Btw, really great conference and vibe, and the speaker list was simply amazing. Congrats to Shawn and the FITC crew for putting on another great event.
Resources for Learning more about Flash to iPhone
Below is a list of some of the best resources if you are interesting in getting a deeper understanding Adobe’s recent announcement that Flash CS5 will be able to output standalone applications for the iPhone.
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Why you should NOT care about building apps for the iPhone with Flash
The news from Adobe MAX 2009 that probably generated the most buzz and discussion online was the announcement that Flash CS5 will have support for outputting applications for the iPhone. While I am really excited about the news, and the work we are doing around the iPhone, I am here to tell you that you should not care about it.
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Max Session Update : Flash for iPhone Q and A
Just a quick note, but my Max session for Wednesday morning, at ( 9:30 AM) titled “Secret Session : Flash” is now an open Q and A with the Flash Player and AIR teams to talk about creating applications for the iPhone with Flash.
Building Applications for the iPhone with Flash
This morning during the day 1 keynote at Adobe Max 2009, Adobe announced that the next version of Adobe Flash (Flash Professional CS5) will include support for creating stand-alone applications for the Apple iPhone and iPod Touch. As you can imagine, this is something that we are really excited about, and we expect there to be a lot of questions. This post should address some of those questions, and point to additional resources with more information.
So, what exactly did we announce?
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Pixel Mesh on Why Max
Video after the break:
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FOTB Slides : Advanced Desktop Development with Adobe AIR
I am in Brighton for Flash on the Beach 2009 (amazing conference as usual). I gave a presentation on Adobe AIR yesterday, titled “Advanced Desktop Development with Adobe AIR“, which went well. I covered how to accomplish and approach a number of development tasks when working with AIR, and also talked about a couple of new features that we are working on.
I have posted the slides for the session, which you can grab from here.
You can find most of the libraries and code I discussed on the as3corelib library page (look in the com.adobe.air package).
Marc Hibbins has notes on the session here.





