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	<title>Comments on: Flash Professional and the Future</title>
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	<link>http://www.mikechambers.com/blog/2011/11/10/flash-professional-and-the-future/</link>
	<description>code = joy</description>
	<lastBuildDate>Tue, 15 May 2012 17:58:44 +0000</lastBuildDate>
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		<title>By: pam</title>
		<link>http://www.mikechambers.com/blog/2011/11/10/flash-professional-and-the-future/comment-page-2/#comment-29490</link>
		<dc:creator>pam</dc:creator>
		<pubDate>Tue, 27 Dec 2011 06:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2439#comment-29490</guid>
		<description><![CDATA[I am a Flash animator and I feel adobe has ignored us in their development cycle for web developers and in the process broken some of the best tools. I must make a decision on whether to jump ship to Toonboom or stay with Flash. I am concerned whether Adobe will address our concerns such as their horrible export to Quicktime, symbol cycling and easier import of multiple character libraries plus sound issues.

Does Adobe plan to pay attention to us?]]></description>
		<content:encoded><![CDATA[<p>I am a Flash animator and I feel adobe has ignored us in their development cycle for web developers and in the process broken some of the best tools. I must make a decision on whether to jump ship to Toonboom or stay with Flash. I am concerned whether Adobe will address our concerns such as their horrible export to Quicktime, symbol cycling and easier import of multiple character libraries plus sound issues.</p>
<p>Does Adobe plan to pay attention to us?</p>
]]></content:encoded>
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		<title>By: Ducky</title>
		<link>http://www.mikechambers.com/blog/2011/11/10/flash-professional-and-the-future/comment-page-1/#comment-28621</link>
		<dc:creator>Ducky</dc:creator>
		<pubDate>Wed, 23 Nov 2011 21:12:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2439#comment-28621</guid>
		<description><![CDATA[HTML export to me seems like it might be clunky if not done right. Does anyone know if adobe will be using a JavaScript framework like jquery or making their own proprietary JavaScript files to assist with the exported code?]]></description>
		<content:encoded><![CDATA[<p>HTML export to me seems like it might be clunky if not done right. Does anyone know if adobe will be using a JavaScript framework like jquery or making their own proprietary JavaScript files to assist with the exported code?</p>
]]></content:encoded>
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	<item>
		<title>By: Awais</title>
		<link>http://www.mikechambers.com/blog/2011/11/10/flash-professional-and-the-future/comment-page-1/#comment-28583</link>
		<dc:creator>Awais</dc:creator>
		<pubDate>Tue, 22 Nov 2011 17:25:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2439#comment-28583</guid>
		<description><![CDATA[just want to say to Flash/Flex Developers to think beyond the Flash Player..!]]></description>
		<content:encoded><![CDATA[<p>just want to say to Flash/Flex Developers to think beyond the Flash Player..!</p>
]]></content:encoded>
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		<title>By: Aidan Mack</title>
		<link>http://www.mikechambers.com/blog/2011/11/10/flash-professional-and-the-future/comment-page-1/#comment-28378</link>
		<dc:creator>Aidan Mack</dc:creator>
		<pubDate>Wed, 16 Nov 2011 17:08:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2439#comment-28378</guid>
		<description><![CDATA[Well I used to be a Flash developer for web... But that doesn&#039;t concern me so much now. Im now a software developer for a company that make jukebox&#039;s. Im extremely proud that I was able to use flash alone to create the interface for it. Its never let me down once. I hope that adobe carry on developing air and the flash platform with as much enthusiasm as they always have done. You guys have put far to much work into a product to let it go by wayside now... I&#039;m sure you wont.]]></description>
		<content:encoded><![CDATA[<p>Well I used to be a Flash developer for web&#8230; But that doesn&#8217;t concern me so much now. Im now a software developer for a company that make jukebox&#8217;s. Im extremely proud that I was able to use flash alone to create the interface for it. Its never let me down once. I hope that adobe carry on developing air and the flash platform with as much enthusiasm as they always have done. You guys have put far to much work into a product to let it go by wayside now&#8230; I&#8217;m sure you wont.</p>
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		<title>By: Phil</title>
		<link>http://www.mikechambers.com/blog/2011/11/10/flash-professional-and-the-future/comment-page-1/#comment-28374</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Wed, 16 Nov 2011 15:01:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2439#comment-28374</guid>
		<description><![CDATA[Wondering if there are any plans to allow for easier upgrading of the SDK that compiles apps.  Right now it&#039;s a bit annoying to update for CS 5.5 (although better than previous versions)  This of course would include updating AIR dialogue boxes with new fields, checkboxes, etc...?]]></description>
		<content:encoded><![CDATA[<p>Wondering if there are any plans to allow for easier upgrading of the SDK that compiles apps.  Right now it&#8217;s a bit annoying to update for CS 5.5 (although better than previous versions)  This of course would include updating AIR dialogue boxes with new fields, checkboxes, etc&#8230;?</p>
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		<title>By: Dave V,</title>
		<link>http://www.mikechambers.com/blog/2011/11/10/flash-professional-and-the-future/comment-page-1/#comment-28352</link>
		<dc:creator>Dave V,</dc:creator>
		<pubDate>Tue, 15 Nov 2011 23:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2439#comment-28352</guid>
		<description><![CDATA[this is something I lonng to ask you. I tried reading more comments &amp;your Entry and i hope its not dumb.  But, could you see Flash Pro being a &quot;good Window&#039;s browser(I am also a mac fan, but eiiii?) Game maker. has flash not lost its esteemed Leaps Forward as a public (even offline, somehow?) greatly esteemed gamemaker, Loooking  what they&#039;ve done already!
no more -what ifs -questions. Have a good time in Tokyo! Cheers

&lt;em&gt;----
Yes. This is one of the areas (building games) that we are focusing on.

mike chambers

mesh@adobe.com
----&lt;/em&gt;]]></description>
		<content:encoded><![CDATA[<p>this is something I lonng to ask you. I tried reading more comments &amp;your Entry and i hope its not dumb.  But, could you see Flash Pro being a &#8220;good Window&#8217;s browser(I am also a mac fan, but eiiii?) Game maker. has flash not lost its esteemed Leaps Forward as a public (even offline, somehow?) greatly esteemed gamemaker, Loooking  what they&#8217;ve done already!<br />
no more -what ifs -questions. Have a good time in Tokyo! Cheers</p>
<p><em>&#8212;-<br />
Yes. This is one of the areas (building games) that we are focusing on.</p>
<p>mike chambers</p>
<p><a href="mailto:mesh@adobe.com">mesh@adobe.com</a><br />
&#8212;-</em></p>
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		<title>By: ahmad</title>
		<link>http://www.mikechambers.com/blog/2011/11/10/flash-professional-and-the-future/comment-page-1/#comment-28329</link>
		<dc:creator>ahmad</dc:creator>
		<pubDate>Tue, 15 Nov 2011 16:22:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2439#comment-28329</guid>
		<description><![CDATA[I think Adobe should make exporting html5 together (or  even without) swf a priority for future Flash Professional development, but using the same interface with minimal mandatory changes, also including converting  Actionscript to Ajax. I love Actionscript, and I don&#039;t want to start learning another language.

Thank you.

&lt;em&gt;--
This is something we are working on in Flash CS6 (exporting content and animation for running in Canvas). We also are working on Wallaby which provides more advanced Flash export.

This is an area we are spending a lot of effort on right now.

mike chambers

mesh@adobe.com
--&lt;/em&gt;]]></description>
		<content:encoded><![CDATA[<p>I think Adobe should make exporting html5 together (or  even without) swf a priority for future Flash Professional development, but using the same interface with minimal mandatory changes, also including converting  Actionscript to Ajax. I love Actionscript, and I don&#8217;t want to start learning another language.</p>
<p>Thank you.</p>
<p><em>&#8211;<br />
This is something we are working on in Flash CS6 (exporting content and animation for running in Canvas). We also are working on Wallaby which provides more advanced Flash export.</p>
<p>This is an area we are spending a lot of effort on right now.</p>
<p>mike chambers</p>
<p><a href="mailto:mesh@adobe.com">mesh@adobe.com</a><br />
&#8211;</em></p>
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		<title>By: Kev Man</title>
		<link>http://www.mikechambers.com/blog/2011/11/10/flash-professional-and-the-future/comment-page-1/#comment-28273</link>
		<dc:creator>Kev Man</dc:creator>
		<pubDate>Mon, 14 Nov 2011 21:12:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2439#comment-28273</guid>
		<description><![CDATA[I vote Adobe produce game creation software so people like me wont get so frustrated and disappointed with Flash&#039;s inability to create stable action games without a computer science degree.]]></description>
		<content:encoded><![CDATA[<p>I vote Adobe produce game creation software so people like me wont get so frustrated and disappointed with Flash&#8217;s inability to create stable action games without a computer science degree.</p>
]]></content:encoded>
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		<title>By: nocturnal YL</title>
		<link>http://www.mikechambers.com/blog/2011/11/10/flash-professional-and-the-future/comment-page-1/#comment-28218</link>
		<dc:creator>nocturnal YL</dc:creator>
		<pubDate>Mon, 14 Nov 2011 14:19:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2439#comment-28218</guid>
		<description><![CDATA[Well, it certainly is good news that Flash Authoring is still around. To me, that is more important than Flash Player. Where there can be alternatives when it comes to output format (none stood up to Flash Player though), the Flash authoring tool itself is pretty much one-of-a-kind.

Still don&#039;t like how it&#039;s sounding like though. Flash looks a bit like GoLive to me now, &quot;we&#039;re still making new versions of it while encouraging you to move to a partial-alternative (Dw) that can&#039;t do everything the original does,&quot; and one version (GoLive 9) later, it got EOL&#039;d.]]></description>
		<content:encoded><![CDATA[<p>Well, it certainly is good news that Flash Authoring is still around. To me, that is more important than Flash Player. Where there can be alternatives when it comes to output format (none stood up to Flash Player though), the Flash authoring tool itself is pretty much one-of-a-kind.</p>
<p>Still don&#8217;t like how it&#8217;s sounding like though. Flash looks a bit like GoLive to me now, &#8220;we&#8217;re still making new versions of it while encouraging you to move to a partial-alternative (Dw) that can&#8217;t do everything the original does,&#8221; and one version (GoLive 9) later, it got EOL&#8217;d.</p>
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		<title>By: michael berendsen</title>
		<link>http://www.mikechambers.com/blog/2011/11/10/flash-professional-and-the-future/comment-page-1/#comment-28073</link>
		<dc:creator>michael berendsen</dc:creator>
		<pubDate>Sun, 13 Nov 2011 21:53:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2439#comment-28073</guid>
		<description><![CDATA[Flash’s ubiquity in the last decade or so, and the enormous amount of flash engineered content living with so many companies is something to consider. They can either hire someone to re-invent the wheel, or they can hire someone for half the scope in transitioning heavy flash dev to HTML5( there’s a lot of opportunity in that). Skill sets change, and technology progresses; keep up to date, challenge yourselves and be part of evolution of the web and all that it encompasses.

Flash Engineers are typically both technically and creatively minded, which is combination that only increases in demand in world where UX and Interactivity dominates everything. If what defines you as a professional is knowledge of one tool set, then regardless of your marketability, based on the ebb and flow of industry factors you&#039;re putting your eggs and your ego in the wrong basket.

Flash is a great technology, not for what has been under the hood, but for the creative genius its attracted in pushing boundaries, not due to its inevitable sustainability or demise.

~mike]]></description>
		<content:encoded><![CDATA[<p>Flash’s ubiquity in the last decade or so, and the enormous amount of flash engineered content living with so many companies is something to consider. They can either hire someone to re-invent the wheel, or they can hire someone for half the scope in transitioning heavy flash dev to HTML5( there’s a lot of opportunity in that). Skill sets change, and technology progresses; keep up to date, challenge yourselves and be part of evolution of the web and all that it encompasses.</p>
<p>Flash Engineers are typically both technically and creatively minded, which is combination that only increases in demand in world where UX and Interactivity dominates everything. If what defines you as a professional is knowledge of one tool set, then regardless of your marketability, based on the ebb and flow of industry factors you&#8217;re putting your eggs and your ego in the wrong basket.</p>
<p>Flash is a great technology, not for what has been under the hood, but for the creative genius its attracted in pushing boundaries, not due to its inevitable sustainability or demise.</p>
<p>~mike</p>
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