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	<title>Comments on: On Adobe, Flash CS5 and iPhone Applications</title>
	<atom:link href="http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/</link>
	<description>code = joy</description>
	<lastBuildDate>Fri, 02 Dec 2011 01:36:37 +0000</lastBuildDate>
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		<title>By: Nick Marshall</title>
		<link>http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/comment-page-7/#comment-27285</link>
		<dc:creator>Nick Marshall</dc:creator>
		<pubDate>Mon, 17 Oct 2011 21:23:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2041#comment-27285</guid>
		<description>Apple definitely blurs the line between dictator and innovator with these App Store restrictions.  It makes you wonder whether or not the app you actually create will resemble the initial concept -- or if Apple will mold the app into its own creation based on regulations =/</description>
		<content:encoded><![CDATA[<p>Apple definitely blurs the line between dictator and innovator with these App Store restrictions.  It makes you wonder whether or not the app you actually create will resemble the initial concept &#8212; or if Apple will mold the app into its own creation based on regulations =/</p>
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		<title>By: Jesse Nicholson</title>
		<link>http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/comment-page-7/#comment-27015</link>
		<dc:creator>Jesse Nicholson</dc:creator>
		<pubDate>Sun, 24 Jul 2011 10:07:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2041#comment-27015</guid>
		<description>Hey Miki,
I can’t believe people still develop for iPhone. They are the digital equivalent of peasants who are entirely dependent on the grace and favour of the landowner (Apple) for their livings.

I thought we’d left the feudal system behind in victorian England, and here Apple is trying to create a digital version of it.

I want to develop software that I can sell (or give away) to anyone that wants to use it and has suitable hardware. Why do I need Apple’s permission and have to pay them to earn my living ?</description>
		<content:encoded><![CDATA[<p>Hey Miki,<br />
I can’t believe people still develop for iPhone. They are the digital equivalent of peasants who are entirely dependent on the grace and favour of the landowner (Apple) for their livings.</p>
<p>I thought we’d left the feudal system behind in victorian England, and here Apple is trying to create a digital version of it.</p>
<p>I want to develop software that I can sell (or give away) to anyone that wants to use it and has suitable hardware. Why do I need Apple’s permission and have to pay them to earn my living ?</p>
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		<title>By: Marco</title>
		<link>http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/comment-page-7/#comment-26730</link>
		<dc:creator>Marco</dc:creator>
		<pubDate>Sat, 04 Jun 2011 10:17:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2041#comment-26730</guid>
		<description>This is very disappointing news. I’ve wanted to begin writing apps for and target the iPhone platform for some time. Since I am much more versed in ActionScript 3 than I am Objective-C, this appeared to be the best route for me to go. I picked up a “Beginning iPhone Development” book months ago but the language and Apple’s IDE have such a huge learning curve that it’s simply a frustrating experience overall.

I have a question though… how exactly would Apple know if a submitted app had been compiled with the Flash CS5 iPhone compiler? Do the compiler(s) mark the app with some sort of unique signature? If it’s truly compiled code and there’s no signature, I’m not sure I understand how they would be able to distinguish these apps from anything else.</description>
		<content:encoded><![CDATA[<p>This is very disappointing news. I’ve wanted to begin writing apps for and target the iPhone platform for some time. Since I am much more versed in ActionScript 3 than I am Objective-C, this appeared to be the best route for me to go. I picked up a “Beginning iPhone Development” book months ago but the language and Apple’s IDE have such a huge learning curve that it’s simply a frustrating experience overall.</p>
<p>I have a question though… how exactly would Apple know if a submitted app had been compiled with the Flash CS5 iPhone compiler? Do the compiler(s) mark the app with some sort of unique signature? If it’s truly compiled code and there’s no signature, I’m not sure I understand how they would be able to distinguish these apps from anything else.</p>
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		<title>By: Roser</title>
		<link>http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/comment-page-7/#comment-26680</link>
		<dc:creator>Roser</dc:creator>
		<pubDate>Mon, 16 May 2011 18:25:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2041#comment-26680</guid>
		<description>I understand why Apple might not want to support Flash in the iPhone OS Safari browser… it’s their default browser offering and their call. Preventing developers from creating native iPhone apps with other platforms though shows the true intent in Apple’s part… further monopolize the platform and blocking out competition.</description>
		<content:encoded><![CDATA[<p>I understand why Apple might not want to support Flash in the iPhone OS Safari browser… it’s their default browser offering and their call. Preventing developers from creating native iPhone apps with other platforms though shows the true intent in Apple’s part… further monopolize the platform and blocking out competition.</p>
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		<title>By: ranjit</title>
		<link>http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/comment-page-7/#comment-26598</link>
		<dc:creator>ranjit</dc:creator>
		<pubDate>Sun, 10 Apr 2011 06:55:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2041#comment-26598</guid>
		<description>I have shifted from iphone to android long ago. If I am paying for something, I should have complete control on it. Enough of apple.</description>
		<content:encoded><![CDATA[<p>I have shifted from iphone to android long ago. If I am paying for something, I should have complete control on it. Enough of apple.</p>
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	<item>
		<title>By: y3cool</title>
		<link>http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/comment-page-7/#comment-26430</link>
		<dc:creator>y3cool</dc:creator>
		<pubDate>Thu, 17 Mar 2011 14:55:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2041#comment-26430</guid>
		<description>Mike, if this is the case why can’t Adobe Flash CS5 output to XCode. Surely it would be no more difficult to convert an FLA/ SWF to native binary (ie not SWF wrapped with XCode) than cross convert to Objective C?</description>
		<content:encoded><![CDATA[<p>Mike, if this is the case why can’t Adobe Flash CS5 output to XCode. Surely it would be no more difficult to convert an FLA/ SWF to native binary (ie not SWF wrapped with XCode) than cross convert to Objective C?</p>
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		<title>By: billnes</title>
		<link>http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/comment-page-7/#comment-24724</link>
		<dc:creator>billnes</dc:creator>
		<pubDate>Wed, 20 Oct 2010 11:55:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2041#comment-24724</guid>
		<description>Mike,

I have three Windows-based PC&#039;s in my house and I&#039;m waiting for at least one of them to fail, so I can go out and buy a MAC. I really don&#039;t care that Windows7 is more stable and secure than Vista and XP. It&#039;s still Microsoft. I&#039;m hopeful that the world of MAC will be a little bit nicer place without M$ or Adobe Flash.</description>
		<content:encoded><![CDATA[<p>Mike,</p>
<p>I have three Windows-based PC&#8217;s in my house and I&#8217;m waiting for at least one of them to fail, so I can go out and buy a MAC. I really don&#8217;t care that Windows7 is more stable and secure than Vista and XP. It&#8217;s still Microsoft. I&#8217;m hopeful that the world of MAC will be a little bit nicer place without M$ or Adobe Flash.</p>
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	<item>
		<title>By: Sen</title>
		<link>http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/comment-page-7/#comment-24713</link>
		<dc:creator>Sen</dc:creator>
		<pubDate>Thu, 14 Oct 2010 12:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2041#comment-24713</guid>
		<description>Well said!!!

i need to clarify one thing here. i developed an iphone application in flash cs5, its file size is 200KB .swf.but when i published it to .ipa its size added to 3mb..and the application is very slow in iphone.

What you think as the reason for this?

Thanks in advance
sen</description>
		<content:encoded><![CDATA[<p>Well said!!!</p>
<p>i need to clarify one thing here. i developed an iphone application in flash cs5, its file size is 200KB .swf.but when i published it to .ipa its size added to 3mb..and the application is very slow in iphone.</p>
<p>What you think as the reason for this?</p>
<p>Thanks in advance<br />
sen</p>
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		<title>By: Steve Broome</title>
		<link>http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/comment-page-7/#comment-24711</link>
		<dc:creator>Steve Broome</dc:creator>
		<pubDate>Thu, 14 Oct 2010 00:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2041#comment-24711</guid>
		<description>Glad they reversed course on this.  Still very much looking forward to the Droid tablets though.</description>
		<content:encoded><![CDATA[<p>Glad they reversed course on this.  Still very much looking forward to the Droid tablets though.</p>
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	<item>
		<title>By: mikechambers</title>
		<link>http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/comment-page-7/#comment-24093</link>
		<dc:creator>mikechambers</dc:creator>
		<pubDate>Fri, 10 Sep 2010 16:07:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=2041#comment-24093</guid>
		<description>Apple has updated their licensing terms and now allow addition tools and technologies to be used to develop iPhone / iOS applications. You can find more information on how this impacts Flash at:

http://www.mikechambers.com/blog/2010/09/10/update-on-flash-and-iphone-development/

mike chambers

mesh@adobe.com</description>
		<content:encoded><![CDATA[<p>Apple has updated their licensing terms and now allow addition tools and technologies to be used to develop iPhone / iOS applications. You can find more information on how this impacts Flash at:</p>
<p><a href="http://www.mikechambers.com/blog/2010/09/10/update-on-flash-and-iphone-development/" rel="nofollow">http://www.mikechambers.com/blog/2010/09/10/update-on-flash-and-iphone-development/</a></p>
<p>mike chambers</p>
<p><a href="mailto:mesh@adobe.com">mesh@adobe.com</a></p>
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