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	<title>Comments on: ActionScript 3 Development Task Contest #1</title>
	<atom:link href="http://www.mikechambers.com/blog/2009/11/10/actionscript-3-development-task-contest-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mikechambers.com/blog/2009/11/10/actionscript-3-development-task-contest-1/</link>
	<description>code = joy</description>
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		<title>By: A51 &#38; ActionScript 3 Development Task Contest #1 &#124; FiftyOneReasons</title>
		<link>http://www.mikechambers.com/blog/2009/11/10/actionscript-3-development-task-contest-1/comment-page-3/#comment-17787</link>
		<dc:creator>A51 &#38; ActionScript 3 Development Task Contest #1 &#124; FiftyOneReasons</dc:creator>
		<pubDate>Mon, 16 Nov 2009 20:57:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1890#comment-17787</guid>
		<description>[...] Friday I participated in the first ActionScript 3 Development Task Contest, which challenged users to divide the stage into a grid and to find all the neighbors of a given [...]</description>
		<content:encoded><![CDATA[<p>[...] Friday I participated in the first ActionScript 3 Development Task Contest, which challenged users to divide the stage into a grid and to find all the neighbors of a given [...]</p>
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	<item>
		<title>By: Steve Sedlmayr</title>
		<link>http://www.mikechambers.com/blog/2009/11/10/actionscript-3-development-task-contest-1/comment-page-3/#comment-17717</link>
		<dc:creator>Steve Sedlmayr</dc:creator>
		<pubDate>Fri, 13 Nov 2009 17:54:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1890#comment-17717</guid>
		<description>Submitted my entry last night; you just want the ProximityManager class via mesh@adobe.com, correct?</description>
		<content:encoded><![CDATA[<p>Submitted my entry last night; you just want the ProximityManager class via <a href="mailto:mesh@adobe.com">mesh@adobe.com</a>, correct?</p>
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		<title>By: anatomic</title>
		<link>http://www.mikechambers.com/blog/2009/11/10/actionscript-3-development-task-contest-1/comment-page-3/#comment-17715</link>
		<dc:creator>anatomic</dc:creator>
		<pubDate>Fri, 13 Nov 2009 13:58:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1890#comment-17715</guid>
		<description>Just submitted my entry, looking forward to seeing the top entries (I&#039;m pretty certain mine isn&#039;t one of them!) to see how they got such blazing performance!</description>
		<content:encoded><![CDATA[<p>Just submitted my entry, looking forward to seeing the top entries (I&#8217;m pretty certain mine isn&#8217;t one of them!) to see how they got such blazing performance!</p>
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	<item>
		<title>By: mikechambers</title>
		<link>http://www.mikechambers.com/blog/2009/11/10/actionscript-3-development-task-contest-1/comment-page-3/#comment-17696</link>
		<dc:creator>mikechambers</dc:creator>
		<pubDate>Thu, 12 Nov 2009 21:39:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1890#comment-17696</guid>
		<description>@Kishi

You need to return a new Vector from getNeighbors().

mike chambers

mesh@adobe.com</description>
		<content:encoded><![CDATA[<p>@Kishi</p>
<p>You need to return a new Vector from getNeighbors().</p>
<p>mike chambers</p>
<p><a href="mailto:mesh@adobe.com">mesh@adobe.com</a></p>
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	<item>
		<title>By: mikechambers</title>
		<link>http://www.mikechambers.com/blog/2009/11/10/actionscript-3-development-task-contest-1/comment-page-3/#comment-17694</link>
		<dc:creator>mikechambers</dc:creator>
		<pubDate>Thu, 12 Nov 2009 21:13:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1890#comment-17694</guid>
		<description>@Kishi

Yes, you need to use the bounds passed in. That is what I was trying to clarify.

mike chambers

mesh@adobe.com</description>
		<content:encoded><![CDATA[<p>@Kishi</p>
<p>Yes, you need to use the bounds passed in. That is what I was trying to clarify.</p>
<p>mike chambers</p>
<p><a href="mailto:mesh@adobe.com">mesh@adobe.com</a></p>
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		<title>By: Kishi</title>
		<link>http://www.mikechambers.com/blog/2009/11/10/actionscript-3-development-task-contest-1/comment-page-3/#comment-17693</link>
		<dc:creator>Kishi</dc:creator>
		<pubDate>Thu, 12 Nov 2009 21:11:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1890#comment-17693</guid>
		<description>By the way, you said that the bounds are passed &#039;because some implementations dont require it. Ill change the test code so it is always passed in (and you can use it if you need to)&#039;.

Does that mean that we don&#039;t have to respect it?
I mean, what if you getNeighbors() to a DO near the bounds and it returns a DO outside it?
If you can just ignore the bounds because of your implementation, you wouldn&#039;t know it&#039;s outside the box.

- mrkishi</description>
		<content:encoded><![CDATA[<p>By the way, you said that the bounds are passed &#8216;because some implementations dont require it. Ill change the test code so it is always passed in (and you can use it if you need to)&#8217;.</p>
<p>Does that mean that we don&#8217;t have to respect it?<br />
I mean, what if you getNeighbors() to a DO near the bounds and it returns a DO outside it?<br />
If you can just ignore the bounds because of your implementation, you wouldn&#8217;t know it&#8217;s outside the box.</p>
<p>- mrkishi</p>
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	<item>
		<title>By: Kishi</title>
		<link>http://www.mikechambers.com/blog/2009/11/10/actionscript-3-development-task-contest-1/comment-page-3/#comment-17689</link>
		<dc:creator>Kishi</dc:creator>
		<pubDate>Thu, 12 Nov 2009 19:42:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1890#comment-17689</guid>
		<description>Hey, there.

Quick question:
Who&#039;s the getNeighbors() response (the vectors) owner?
Can we reuse them or should we leave them for outside use?</description>
		<content:encoded><![CDATA[<p>Hey, there.</p>
<p>Quick question:<br />
Who&#8217;s the getNeighbors() response (the vectors) owner?<br />
Can we reuse them or should we leave them for outside use?</p>
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	<item>
		<title>By: mikechambers</title>
		<link>http://www.mikechambers.com/blog/2009/11/10/actionscript-3-development-task-contest-1/comment-page-3/#comment-17688</link>
		<dc:creator>mikechambers</dc:creator>
		<pubDate>Thu, 12 Nov 2009 18:40:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1890#comment-17688</guid>
		<description>@Arnauld

All of your questions are addressed in clarifications I have made in the comments.

mike chambers

mesh@adobe.com</description>
		<content:encoded><![CDATA[<p>@Arnauld</p>
<p>All of your questions are addressed in clarifications I have made in the comments.</p>
<p>mike chambers</p>
<p><a href="mailto:mesh@adobe.com">mesh@adobe.com</a></p>
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		<title>By: mikechambers</title>
		<link>http://www.mikechambers.com/blog/2009/11/10/actionscript-3-development-task-contest-1/comment-page-3/#comment-17687</link>
		<dc:creator>mikechambers</dc:creator>
		<pubDate>Thu, 12 Nov 2009 18:39:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1890#comment-17687</guid>
		<description>@Jens

I have emailed everyone whose submissions had an issue thus far.

mike chambers

mesh@adobe.com</description>
		<content:encoded><![CDATA[<p>@Jens</p>
<p>I have emailed everyone whose submissions had an issue thus far.</p>
<p>mike chambers</p>
<p><a href="mailto:mesh@adobe.com">mesh@adobe.com</a></p>
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	<item>
		<title>By: Update on ActionScript 3 Development Task Contest #1 at Mike Chambers</title>
		<link>http://www.mikechambers.com/blog/2009/11/10/actionscript-3-development-task-contest-1/comment-page-3/#comment-17686</link>
		<dc:creator>Update on ActionScript 3 Development Task Contest #1 at Mike Chambers</dc:creator>
		<pubDate>Thu, 12 Nov 2009 18:31:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1890#comment-17686</guid>
		<description>[...] through the comments in the original contest post, especially the comments that I made. There are some rule [...]</description>
		<content:encoded><![CDATA[<p>[...] through the comments in the original contest post, especially the comments that I made. There are some rule [...]</p>
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