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	<title>Comments on: Pixel Mesh on Why Max</title>
	<atom:link href="http://www.mikechambers.com/blog/2009/09/29/pixel-mesh-on-why-max/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mikechambers.com/blog/2009/09/29/pixel-mesh-on-why-max/</link>
	<description>code = joy</description>
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		<title>By: Gaming courses</title>
		<link>http://www.mikechambers.com/blog/2009/09/29/pixel-mesh-on-why-max/comment-page-1/#comment-17605</link>
		<dc:creator>Gaming courses</dc:creator>
		<pubDate>Wed, 11 Nov 2009 06:13:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1841#comment-17605</guid>
		<description>A very amazing video to watch.Got to knew about the awesome results of microphone access API.</description>
		<content:encoded><![CDATA[<p>A very amazing video to watch.Got to knew about the awesome results of microphone access API.</p>
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		<title>By: mike chambers</title>
		<link>http://www.mikechambers.com/blog/2009/09/29/pixel-mesh-on-why-max/comment-page-1/#comment-16914</link>
		<dc:creator>mike chambers</dc:creator>
		<pubDate>Sun, 04 Oct 2009 15:24:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1841#comment-16914</guid>
		<description>@Macaca

No one said they were AIR specific.

mike chambers

mesh@adobe.com</description>
		<content:encoded><![CDATA[<p>@Macaca</p>
<p>No one said they were AIR specific.</p>
<p>mike chambers</p>
<p><a href="mailto:mesh@adobe.com">mesh@adobe.com</a></p>
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		<title>By: Macaca</title>
		<link>http://www.mikechambers.com/blog/2009/09/29/pixel-mesh-on-why-max/comment-page-1/#comment-16907</link>
		<dc:creator>Macaca</dc:creator>
		<pubDate>Sat, 03 Oct 2009 23:18:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1841#comment-16907</guid>
		<description>Why are they Air-specific? We could use some improved Microphone access in the plugin too.</description>
		<content:encoded><![CDATA[<p>Why are they Air-specific? We could use some improved Microphone access in the plugin too.</p>
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		<title>By: dVyper</title>
		<link>http://www.mikechambers.com/blog/2009/09/29/pixel-mesh-on-why-max/comment-page-1/#comment-16867</link>
		<dc:creator>dVyper</dc:creator>
		<pubDate>Wed, 30 Sep 2009 13:44:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1841#comment-16867</guid>
		<description>Ha very nice! I wonder why the new API can&#039;t be put into the Flash Player...</description>
		<content:encoded><![CDATA[<p>Ha very nice! I wonder why the new API can&#8217;t be put into the Flash Player&#8230;</p>
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		<title>By: darrelplant</title>
		<link>http://www.mikechambers.com/blog/2009/09/29/pixel-mesh-on-why-max/comment-page-1/#comment-16852</link>
		<dc:creator>darrelplant</dc:creator>
		<pubDate>Tue, 29 Sep 2009 19:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1841#comment-16852</guid>
		<description>Love the lizard head!</description>
		<content:encoded><![CDATA[<p>Love the lizard head!</p>
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