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	<title>Comments on: Are you still using ActionScript 2? (or 1)?</title>
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	<link>http://www.mikechambers.com/blog/2008/10/24/are-you-still-using-actionscript-2-or-1/</link>
	<description>code = joy</description>
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		<title>By: Captain Pixels</title>
		<link>http://www.mikechambers.com/blog/2008/10/24/are-you-still-using-actionscript-2-or-1/comment-page-4/#comment-18289</link>
		<dc:creator>Captain Pixels</dc:creator>
		<pubDate>Wed, 20 Jan 2010 07:04:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1584#comment-18289</guid>
		<description>I&#039;m still using AS2 because frankly I find AS3 a bit overwhelming. You see, I come from a graphic design background (not a programming background) and out of curiosity and necessity I taught myself AS2 when it first came out and frankly I got quite good at it! When AS3 (in Flash CS3) came around I was faced with the daunting prospect of having to &quot;learn&quot; another programming language –since AS2 and AS3 are quite different and the transition wasn&#039;t anything like going from AS1 to AS2 and so I dragged my feet... AS2 was hard to learn, but AS3 just deflated me because of its complexity! 

Some of you might remember (or perhaps want to forget?) that Flash&#039;s early days started as a tool for visual designers –OK animators- (not programmers) and many of us &quot;designers&quot; fell in love with it because it was easy to use and freed us to experiment with graphics, fonts, sound, video (later on) in a way that up to that point was either impossible or too complex to do any other way and it didn&#039;t require us to have to have a programming degree. But then Flash became very popular and Adobe plainly neglected their design-user base and focused on the programming side (hey nothing wrong with catering to programmers, they are needed as much as designers, right?).

But this move on Macromedia/Adobe&#039;s part really alienated many of us visual people (right-sided brain folks). Not only are programming languages a somewhat foreign concept for most visual people, the introduction of AS3 (and OOP as a whole) truly threw a huge wrench on a lot of designer&#039;s minds and  their perception of Flash — I can&#039;t tell you how many design colleagues I know that have given up on Flash over the last few years because of how complex they perceive Flash to be now. 

I agree with everybody that AS3 is the future of Flash development and that if anybody wants to keep up with technology (and the competition) we will all have to eventually &quot;migrate&quot; to AS3 (and later versions when they are released). Admittedly Flash has become a powerful and versatile tool that has taken the world by storm, but I am afraid that Macromedia/Adobe has in many ways abandoned the users that first put Flash on the map -namely visual designers, specially by abandoning the programming simplicity of AS2. I wish that Adobe would make it easier for non-programmers to still feel encouraged to use this powerful tool and not feel so intimidated by it. They might yet regain some lost loyal users.</description>
		<content:encoded><![CDATA[<p>I&#8217;m still using AS2 because frankly I find AS3 a bit overwhelming. You see, I come from a graphic design background (not a programming background) and out of curiosity and necessity I taught myself AS2 when it first came out and frankly I got quite good at it! When AS3 (in Flash CS3) came around I was faced with the daunting prospect of having to &#8220;learn&#8221; another programming language –since AS2 and AS3 are quite different and the transition wasn&#8217;t anything like going from AS1 to AS2 and so I dragged my feet&#8230; AS2 was hard to learn, but AS3 just deflated me because of its complexity! </p>
<p>Some of you might remember (or perhaps want to forget?) that Flash&#8217;s early days started as a tool for visual designers –OK animators- (not programmers) and many of us &#8220;designers&#8221; fell in love with it because it was easy to use and freed us to experiment with graphics, fonts, sound, video (later on) in a way that up to that point was either impossible or too complex to do any other way and it didn&#8217;t require us to have to have a programming degree. But then Flash became very popular and Adobe plainly neglected their design-user base and focused on the programming side (hey nothing wrong with catering to programmers, they are needed as much as designers, right?).</p>
<p>But this move on Macromedia/Adobe&#8217;s part really alienated many of us visual people (right-sided brain folks). Not only are programming languages a somewhat foreign concept for most visual people, the introduction of AS3 (and OOP as a whole) truly threw a huge wrench on a lot of designer&#8217;s minds and  their perception of Flash — I can&#8217;t tell you how many design colleagues I know that have given up on Flash over the last few years because of how complex they perceive Flash to be now. </p>
<p>I agree with everybody that AS3 is the future of Flash development and that if anybody wants to keep up with technology (and the competition) we will all have to eventually &#8220;migrate&#8221; to AS3 (and later versions when they are released). Admittedly Flash has become a powerful and versatile tool that has taken the world by storm, but I am afraid that Macromedia/Adobe has in many ways abandoned the users that first put Flash on the map -namely visual designers, specially by abandoning the programming simplicity of AS2. I wish that Adobe would make it easier for non-programmers to still feel encouraged to use this powerful tool and not feel so intimidated by it. They might yet regain some lost loyal users.</p>
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		<title>By: Vlado</title>
		<link>http://www.mikechambers.com/blog/2008/10/24/are-you-still-using-actionscript-2-or-1/comment-page-4/#comment-17350</link>
		<dc:creator>Vlado</dc:creator>
		<pubDate>Thu, 22 Oct 2009 22:45:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1584#comment-17350</guid>
		<description>I agree with the comment Aaron left above.
AS2 is quick, easy and you never have compatibility issues. Especially if your client has a wealthy &quot;older&quot; target market. 
I don&#039;t care what people say, there are a hell of a lot of people still using Flash Player 8. 
So that only means one thing - ACTIONSCRIPT 2.0!</description>
		<content:encoded><![CDATA[<p>I agree with the comment Aaron left above.<br />
AS2 is quick, easy and you never have compatibility issues. Especially if your client has a wealthy &#8220;older&#8221; target market.<br />
I don&#8217;t care what people say, there are a hell of a lot of people still using Flash Player 8.<br />
So that only means one thing &#8211; ACTIONSCRIPT 2.0!</p>
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		<title>By: ryan cameron</title>
		<link>http://www.mikechambers.com/blog/2008/10/24/are-you-still-using-actionscript-2-or-1/comment-page-4/#comment-16562</link>
		<dc:creator>ryan cameron</dc:creator>
		<pubDate>Tue, 28 Jul 2009 18:04:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1584#comment-16562</guid>
		<description>AS 1/2 can get everything done but I personally enjoy working in AS3 more.   Our company, like many here have a lot of old code that needs to continue to work AND we are looking more into mobile.  What I would like to see is tighter integration between the VM&#039;s so a choice isn&#039;t necessary.  Honestly, we should be able to access either VM programmatically (you can but its a huge pain with ExternalInterface) and write actionscript in any syntax going back to slash notation.  That way you could precisely align best syntax for the specific job, or even write in pure java inside the flash IDE (which I really like).  Also, flex should be fully integrated into the flash IDE so you can write directly in flex in any frame (if you want)</description>
		<content:encoded><![CDATA[<p>AS 1/2 can get everything done but I personally enjoy working in AS3 more.   Our company, like many here have a lot of old code that needs to continue to work AND we are looking more into mobile.  What I would like to see is tighter integration between the VM&#8217;s so a choice isn&#8217;t necessary.  Honestly, we should be able to access either VM programmatically (you can but its a huge pain with ExternalInterface) and write actionscript in any syntax going back to slash notation.  That way you could precisely align best syntax for the specific job, or even write in pure java inside the flash IDE (which I really like).  Also, flex should be fully integrated into the flash IDE so you can write directly in flex in any frame (if you want)</p>
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		<title>By: Aaron</title>
		<link>http://www.mikechambers.com/blog/2008/10/24/are-you-still-using-actionscript-2-or-1/comment-page-4/#comment-16560</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Tue, 28 Jul 2009 02:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1584#comment-16560</guid>
		<description>Old post but comments are still alive.

I use both a lot, gradually more and more AS3. This seems to be the break down that drives my decision on which to use:

Big budget, big project, big timeline = AS3.

Small budget, tight deadline = AS2.

The truth is AS3 requires much more development time and has the propensity to exhibit major problems for minor programming mistakes so it requires perfectionism, where as AS2 just works most of the time and never breaks dramatically like AS3 does. For basic stuff AS3 just does not pay off.

AS3 also suffers from a number of Player issues. For instance, I wouldn&#039;t dare use AS3 for banner ads simply because most default browser pop up blockers seem to block almost every outgoing link AS3 tries to execute under every imaginable way it can executed, while a simple AS2 button works just fine without pop up blockers capturing the link.

I would be happy to never use AS2 if VM2 had a &quot;non-strict mode&quot; which executed AS3 in the same forgiving manner that AS2 does in VM1.</description>
		<content:encoded><![CDATA[<p>Old post but comments are still alive.</p>
<p>I use both a lot, gradually more and more AS3. This seems to be the break down that drives my decision on which to use:</p>
<p>Big budget, big project, big timeline = AS3.</p>
<p>Small budget, tight deadline = AS2.</p>
<p>The truth is AS3 requires much more development time and has the propensity to exhibit major problems for minor programming mistakes so it requires perfectionism, where as AS2 just works most of the time and never breaks dramatically like AS3 does. For basic stuff AS3 just does not pay off.</p>
<p>AS3 also suffers from a number of Player issues. For instance, I wouldn&#8217;t dare use AS3 for banner ads simply because most default browser pop up blockers seem to block almost every outgoing link AS3 tries to execute under every imaginable way it can executed, while a simple AS2 button works just fine without pop up blockers capturing the link.</p>
<p>I would be happy to never use AS2 if VM2 had a &#8220;non-strict mode&#8221; which executed AS3 in the same forgiving manner that AS2 does in VM1.</p>
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		<title>By: Askinte</title>
		<link>http://www.mikechambers.com/blog/2008/10/24/are-you-still-using-actionscript-2-or-1/comment-page-4/#comment-16214</link>
		<dc:creator>Askinte</dc:creator>
		<pubDate>Wed, 06 May 2009 18:40:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1584#comment-16214</guid>
		<description>AS2 all the way... why mess with what works? 
Im a designer and code should get things done simply. i cant afford to spend hours learning to make the same thing in a more complx way.</description>
		<content:encoded><![CDATA[<p>AS2 all the way&#8230; why mess with what works?<br />
Im a designer and code should get things done simply. i cant afford to spend hours learning to make the same thing in a more complx way.</p>
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		<title>By: Mike Chambers asks: Are you still using ActionScript 2? (or 1)?&#160;&#124;&#160;Helmut Granda</title>
		<link>http://www.mikechambers.com/blog/2008/10/24/are-you-still-using-actionscript-2-or-1/comment-page-4/#comment-16140</link>
		<dc:creator>Mike Chambers asks: Are you still using ActionScript 2? (or 1)?&#160;&#124;&#160;Helmut Granda</dc:creator>
		<pubDate>Fri, 17 Apr 2009 04:47:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1584#comment-16140</guid>
		<description>[...] Mike Chambers posted the question on his site: Are you still using ActionScript 2? (or 1)? [...]</description>
		<content:encoded><![CDATA[<p>[...] Mike Chambers posted the question on his site: Are you still using ActionScript 2? (or 1)? [...]</p>
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		<title>By: Fraanske</title>
		<link>http://www.mikechambers.com/blog/2008/10/24/are-you-still-using-actionscript-2-or-1/comment-page-4/#comment-16137</link>
		<dc:creator>Fraanske</dc:creator>
		<pubDate>Thu, 16 Apr 2009 09:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1584#comment-16137</guid>
		<description>AS3 FTW! I&#039;ve made the switch about a year ago and AS2 makes me nauseous nowadays. When a piece of SWF interactivity contains more then 100 lines, doing it in AS2 will leave me with an untyped mess. I feel the comments about having to write more code come mainly  from designers, personally I favour having to type a little extra code to get more clear and typed results.

I have no problems editing someone else&#039;s code in AS3. In AS2, I simply refuse it, telling my boss &#039;I can hardly remember a language I used 5 years ago&#039;.</description>
		<content:encoded><![CDATA[<p>AS3 FTW! I&#8217;ve made the switch about a year ago and AS2 makes me nauseous nowadays. When a piece of SWF interactivity contains more then 100 lines, doing it in AS2 will leave me with an untyped mess. I feel the comments about having to write more code come mainly  from designers, personally I favour having to type a little extra code to get more clear and typed results.</p>
<p>I have no problems editing someone else&#8217;s code in AS3. In AS2, I simply refuse it, telling my boss &#8216;I can hardly remember a language I used 5 years ago&#8217;.</p>
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		<title>By: kopacabana</title>
		<link>http://www.mikechambers.com/blog/2008/10/24/are-you-still-using-actionscript-2-or-1/comment-page-4/#comment-15869</link>
		<dc:creator>kopacabana</dc:creator>
		<pubDate>Sun, 22 Feb 2009 11:12:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1584#comment-15869</guid>
		<description>AS3 is really great. 
Hard in first time, but when you find the logic, you could develop projetcs more faster and easier than precedent version. 
Now, it&#039;s really hard to rework on old projetcs with AS1/2.</description>
		<content:encoded><![CDATA[<p>AS3 is really great.<br />
Hard in first time, but when you find the logic, you could develop projetcs more faster and easier than precedent version.<br />
Now, it&#8217;s really hard to rework on old projetcs with AS1/2.</p>
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		<title>By: Mike</title>
		<link>http://www.mikechambers.com/blog/2008/10/24/are-you-still-using-actionscript-2-or-1/comment-page-4/#comment-15717</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 03 Feb 2009 02:59:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1584#comment-15717</guid>
		<description>Yeah I&#039;m reeeealllly excited about AS3. So are my clients, they&#039;re always asking me if there is some way I can charge them 5 times my normal price to make a simple game or some other basic animation with a bit of code in it. Now I can tell them YES! we can achieve this goal, because it will take me all day to do what used to take me an hour. Adobe has found a way to bolster this economy. Think of all the hours of extra work AS3 is giving us all!

I&#039;m glad all the &quot;real coders&quot; are happy though. They can make all those &quot;Rich Internet Applications&quot; I keep hearing about. I&#039;ve never had a single client ask for a RIA but there must be some out there. My clients want one-off projects: take their new product, make it spin, and play some music. Or maybe just make a simple quiz game.

Sure, I&#039;ll bite the bullet and learn AS3, I&#039;ll suffer through the extra time it will take to do the most basic things. It&#039;s either that or starve right? I wonder though, if the next generation of developers will just skip flash because it&#039;s such a pain to get into now. I feel like flash is being dictated by the small but vocal &#039;hardcore&#039; developers. I think the majority of flash users never frequent these sites or attend flash conferences. Their voice isn&#039;t heard. Perhaps soon it will be, when none of these developers are buying CS4...</description>
		<content:encoded><![CDATA[<p>Yeah I&#8217;m reeeealllly excited about AS3. So are my clients, they&#8217;re always asking me if there is some way I can charge them 5 times my normal price to make a simple game or some other basic animation with a bit of code in it. Now I can tell them YES! we can achieve this goal, because it will take me all day to do what used to take me an hour. Adobe has found a way to bolster this economy. Think of all the hours of extra work AS3 is giving us all!</p>
<p>I&#8217;m glad all the &#8220;real coders&#8221; are happy though. They can make all those &#8220;Rich Internet Applications&#8221; I keep hearing about. I&#8217;ve never had a single client ask for a RIA but there must be some out there. My clients want one-off projects: take their new product, make it spin, and play some music. Or maybe just make a simple quiz game.</p>
<p>Sure, I&#8217;ll bite the bullet and learn AS3, I&#8217;ll suffer through the extra time it will take to do the most basic things. It&#8217;s either that or starve right? I wonder though, if the next generation of developers will just skip flash because it&#8217;s such a pain to get into now. I feel like flash is being dictated by the small but vocal &#8216;hardcore&#8217; developers. I think the majority of flash users never frequent these sites or attend flash conferences. Their voice isn&#8217;t heard. Perhaps soon it will be, when none of these developers are buying CS4&#8230;</p>
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		<title>By: Kyle</title>
		<link>http://www.mikechambers.com/blog/2008/10/24/are-you-still-using-actionscript-2-or-1/comment-page-4/#comment-15708</link>
		<dc:creator>Kyle</dc:creator>
		<pubDate>Sun, 01 Feb 2009 01:41:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1584#comment-15708</guid>
		<description>I am, just because our large-scale MMO is still AS2.0 based sadly and to invest into a full fledge AS3.0 requires enormous time and cost.</description>
		<content:encoded><![CDATA[<p>I am, just because our large-scale MMO is still AS2.0 based sadly and to invest into a full fledge AS3.0 requires enormous time and cost.</p>
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