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	<title>Comments on: Using Custom Pixel Bender Filter Classes in MXML</title>
	<atom:link href="http://www.mikechambers.com/blog/2008/09/08/using-custom-pixel-bender-filter-classes-in-mxml/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mikechambers.com/blog/2008/09/08/using-custom-pixel-bender-filter-classes-in-mxml/</link>
	<description>code = joy</description>
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		<title>By: localToGlobal &#187; Blog Archive &#187; news review -&#62; 37th week of 2008</title>
		<link>http://www.mikechambers.com/blog/2008/09/08/using-custom-pixel-bender-filter-classes-in-mxml/comment-page-1/#comment-13835</link>
		<dc:creator>localToGlobal &#187; Blog Archive &#187; news review -&#62; 37th week of 2008</dc:creator>
		<pubDate>Fri, 12 Sep 2008 09:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1468#comment-13835</guid>
		<description>[...] Using Custom Pixel Bender Filter Classes in MXML [...]</description>
		<content:encoded><![CDATA[<p>[...] Using Custom Pixel Bender Filter Classes in MXML [...]</p>
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	<item>
		<title>By: Rich Tretola</title>
		<link>http://www.mikechambers.com/blog/2008/09/08/using-custom-pixel-bender-filter-classes-in-mxml/comment-page-1/#comment-13792</link>
		<dc:creator>Rich Tretola</dc:creator>
		<pubDate>Tue, 09 Sep 2008 17:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1468#comment-13792</guid>
		<description>I just posted an example of Pixel Bender filters being applied to a live web cam video stream.
http://blog.everythingflex.com/2008/09/09/pixel-bender-live/</description>
		<content:encoded><![CDATA[<p>I just posted an example of Pixel Bender filters being applied to a live web cam video stream.<br />
<a href="http://blog.everythingflex.com/2008/09/09/pixel-bender-live/" rel="nofollow">http://blog.everythingflex.com/2008/09/09/pixel-bender-live/</a></p>
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		<title>By: Sven</title>
		<link>http://www.mikechambers.com/blog/2008/09/08/using-custom-pixel-bender-filter-classes-in-mxml/comment-page-1/#comment-13779</link>
		<dc:creator>Sven</dc:creator>
		<pubDate>Tue, 09 Sep 2008 07:20:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1468#comment-13779</guid>
		<description>Nice one.

In this example you set &#039;value&#039; in the MXML implicitly by using the setter. This way you could actually remove the not so nice violation of the interface specification in your constructor. Note, that you offer a Number parameter in your constructor, whereas your base class, the ShaderFilter, offers a Shader. If someone now would want to code against the generic ShaderFilter and use your concrete filter class, he couldn&#039;t use the constructors value argument, because it is not specified in ShaderFilter, so it is better to offer &#039;value&#039; via setter/getter, as your are using it in the MXML anyway.</description>
		<content:encoded><![CDATA[<p>Nice one.</p>
<p>In this example you set &#8216;value&#8217; in the MXML implicitly by using the setter. This way you could actually remove the not so nice violation of the interface specification in your constructor. Note, that you offer a Number parameter in your constructor, whereas your base class, the ShaderFilter, offers a Shader. If someone now would want to code against the generic ShaderFilter and use your concrete filter class, he couldn&#8217;t use the constructors value argument, because it is not specified in ShaderFilter, so it is better to offer &#8216;value&#8217; via setter/getter, as your are using it in the MXML anyway.</p>
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