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	<title>Comments on: Using Vectors in ActionScript 3 and Flash Player 10</title>
	<atom:link href="http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/</link>
	<description>code = joy</description>
	<lastBuildDate>Fri, 02 Dec 2011 01:36:37 +0000</lastBuildDate>
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	<item>
		<title>By: Bertus</title>
		<link>http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/comment-page-1/#comment-25013</link>
		<dc:creator>Bertus</dc:creator>
		<pubDate>Sun, 23 Jan 2011 17:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1331#comment-25013</guid>
		<description>It seems that, when I define a Vector, typed to a non-native class (myClass), the module (loaded from SWF) in which I do that, sticks in memory forever. It has been on three different occasions during profiling / debugging that this occured. Does this sound familiar to anyone? Is there some workaround?

for example

var myVec:* = new Vector.(4,true)

however 

var myVec:* = new Vector.(4,true) // no problem

???</description>
		<content:encoded><![CDATA[<p>It seems that, when I define a Vector, typed to a non-native class (myClass), the module (loaded from SWF) in which I do that, sticks in memory forever. It has been on three different occasions during profiling / debugging that this occured. Does this sound familiar to anyone? Is there some workaround?</p>
<p>for example</p>
<p>var myVec:* = new Vector.(4,true)</p>
<p>however </p>
<p>var myVec:* = new Vector.(4,true) // no problem</p>
<p>???</p>
]]></content:encoded>
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	<item>
		<title>By: armagan</title>
		<link>http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/comment-page-1/#comment-24815</link>
		<dc:creator>armagan</dc:creator>
		<pubDate>Sun, 12 Dec 2010 13:50:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1331#comment-24815</guid>
		<description>can extend vector class.? adobe flex team say no. 
because this class is marked final. is there a different way or solution ?</description>
		<content:encoded><![CDATA[<p>can extend vector class.? adobe flex team say no.<br />
because this class is marked final. is there a different way or solution ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ActionScript 3 Vector vs Array Performance test</title>
		<link>http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/comment-page-1/#comment-24726</link>
		<dc:creator>ActionScript 3 Vector vs Array Performance test</dc:creator>
		<pubDate>Wed, 20 Oct 2010 14:37:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1331#comment-24726</guid>
		<description>[...] my original post on the new Flash Player 10 Vector class, I did a simple example that showed Vectors being slightly faster than Array when just populating [...]</description>
		<content:encoded><![CDATA[<p>[...] my original post on the new Flash Player 10 Vector class, I did a simple example that showed Vectors being slightly faster than Array when just populating [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: romit</title>
		<link>http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/comment-page-1/#comment-24316</link>
		<dc:creator>romit</dc:creator>
		<pubDate>Thu, 23 Sep 2010 16:44:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1331#comment-24316</guid>
		<description>i just want to know that can we use vector as the return type of a function??
i am getting the following error when i am trying to do so:
type was not found or was not a compile time constant</description>
		<content:encoded><![CDATA[<p>i just want to know that can we use vector as the return type of a function??<br />
i am getting the following error when i am trying to do so:<br />
type was not found or was not a compile time constant</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vectors vs. Linked Lists in AS3 &#124; Gerry Beauregard</title>
		<link>http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/comment-page-1/#comment-23592</link>
		<dc:creator>Vectors vs. Linked Lists in AS3 &#124; Gerry Beauregard</dc:creator>
		<pubDate>Tue, 10 Aug 2010 04:00:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1331#comment-23592</guid>
		<description>[...] performance boost compared to Array.  See Mike Chambers&#8217; blog posts for an introduction on using Vectors and for Vector/Array Performance Comparison.  While Vector is definitely faster than Array, if you [...]</description>
		<content:encoded><![CDATA[<p>[...] performance boost compared to Array.  See Mike Chambers&#8217; blog posts for an introduction on using Vectors and for Vector/Array Performance Comparison.  While Vector is definitely faster than Array, if you [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bakedbeing</title>
		<link>http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/comment-page-1/#comment-19128</link>
		<dc:creator>bakedbeing</dc:creator>
		<pubDate>Wed, 14 Apr 2010 06:25:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1331#comment-19128</guid>
		<description>Santosh, if you want to use push the entries onto the vector, you don&#039;t need to initialise the length, you can just create an empty vector and start pushing the entries on.</description>
		<content:encoded><![CDATA[<p>Santosh, if you want to use push the entries onto the vector, you don&#8217;t need to initialise the length, you can just create an empty vector and start pushing the entries on.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Flash/Flex/Air: Using Vectors in ActionScript 3 and Flash Player 10 &#171; FLASH CMS (Flash Content Management System)</title>
		<link>http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/comment-page-1/#comment-19052</link>
		<dc:creator>Flash/Flex/Air: Using Vectors in ActionScript 3 and Flash Player 10 &#171; FLASH CMS (Flash Content Management System)</dc:creator>
		<pubDate>Wed, 31 Mar 2010 11:02:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1331#comment-19052</guid>
		<description>[...] http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/" rel="nofollow">http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/</a> [...]</p>
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	</item>
	<item>
		<title>By: Flex 4 Optimize those Item Renderers &#124; Tyrone Neill</title>
		<link>http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/comment-page-1/#comment-18734</link>
		<dc:creator>Flex 4 Optimize those Item Renderers &#124; Tyrone Neill</dc:creator>
		<pubDate>Fri, 05 Mar 2010 22:39:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1331#comment-18734</guid>
		<description>[...] Vectors in Actionscript: Mike Chambers Article -&gt; The new Vector class is simply a typed &#8216;Array&#8217; with huge performance benefits (Kick ass [...]</description>
		<content:encoded><![CDATA[<p>[...] Vectors in Actionscript: Mike Chambers Article -&gt; The new Vector class is simply a typed &#8216;Array&#8217; with huge performance benefits (Kick ass [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Santosh</title>
		<link>http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/comment-page-1/#comment-18485</link>
		<dc:creator>Santosh</dc:creator>
		<pubDate>Fri, 19 Feb 2010 06:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1331#comment-18485</guid>
		<description>Hi ,
I learn a lot about Vector from your tutorial but I do want to ask you one question

var vect:Vector. = new Vector.(3);
//let say I have MovieClip named mc1,mc2 and mc3

//if i do this
vect.push(mc1,mc2,mc3);

trace(vect)
//it will give null,null,null,[object MovieClip],[object MovieClip],[object MovieClip]

What I am trying to ask is all we have to use is 
vect[0] =mc1  and so on</description>
		<content:encoded><![CDATA[<p>Hi ,<br />
I learn a lot about Vector from your tutorial but I do want to ask you one question</p>
<p>var vect:Vector. = new Vector.(3);<br />
//let say I have MovieClip named mc1,mc2 and mc3</p>
<p>//if i do this<br />
vect.push(mc1,mc2,mc3);</p>
<p>trace(vect)<br />
//it will give null,null,null,[object MovieClip],[object MovieClip],[object MovieClip]</p>
<p>What I am trying to ask is all we have to use is<br />
vect[0] =mc1  and so on</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Occasional Thoughts</title>
		<link>http://www.mikechambers.com/blog/2008/08/19/using-vectors-in-actionscript-3-and-flash-player-10/comment-page-1/#comment-18302</link>
		<dc:creator>Occasional Thoughts</dc:creator>
		<pubDate>Mon, 25 Jan 2010 22:22:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=1331#comment-18302</guid>
		<description>&lt;strong&gt;Top Ten of Missing Features in Adobe Flex...&lt;/strong&gt;

As a Java developer, who worked for more than a year with Flex I suffered from a couple of pain points - features that I am missing badly in Action Script 3.0. Here is my personal list of things that I wish Adobe would incorporate into Action Script 4....</description>
		<content:encoded><![CDATA[<p><strong>Top Ten of Missing Features in Adobe Flex&#8230;</strong></p>
<p>As a Java developer, who worked for more than a year with Flex I suffered from a couple of pain points &#8211; features that I am missing badly in Action Script 3.0. Here is my personal list of things that I wish Adobe would incorporate into Action Script 4&#8230;.</p>
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