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	<title>Comments on: Mike Chambers&#8217; Weblog Has Moved</title>
	<atom:link href="http://www.mikechambers.com/blog/2005/05/17/mike-chambers-weblog-has-moved/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mikechambers.com/blog/2005/05/17/mike-chambers-weblog-has-moved/</link>
	<description>code = joy</description>
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		<title>By: sam</title>
		<link>http://www.mikechambers.com/blog/2005/05/17/mike-chambers-weblog-has-moved/comment-page-1/#comment-5863</link>
		<dc:creator>sam</dc:creator>
		<pubDate>Wed, 01 Jun 2005 14:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=870#comment-5863</guid>
		<description>Mike not sure where to post things for your next flash 8ball maelstrom whiggymacallitbob so im putting it here.
Flash needs two things,which will make it the most powerful tool on the market and everyone else will have to suck eggs BIG time.
1) the ability to on the fly specify an area of a movie (inclusive of all levels or single level only) with a co-ordinate matrix (four square points) to be selectively highlighted. This could be potentially achieved through complex masking, dragging, however tight control over the MagnifyClass would have awesome potential, esepecially when combined with the.....
2) ..snapshot. This  would allow on the fly snapshots to be taken of the currently playing movie, level, clip, and stored (parsed with server side scripts to be emailed or saved)as jpegs. The potential of the second of these two THINGS is magnificent. The combination would open up a whole new world of interactivity.
Best regards to you and the macromedia/adobe team,
Sam
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		<content:encoded><![CDATA[<p>Mike not sure where to post things for your next flash 8ball maelstrom whiggymacallitbob so im putting it here.<br />
Flash needs two things,which will make it the most powerful tool on the market and everyone else will have to suck eggs BIG time.<br />
1) the ability to on the fly specify an area of a movie (inclusive of all levels or single level only) with a co-ordinate matrix (four square points) to be selectively highlighted. This could be potentially achieved through complex masking, dragging, however tight control over the MagnifyClass would have awesome potential, esepecially when combined with the&#8230;..<br />
2) ..snapshot. This  would allow on the fly snapshots to be taken of the currently playing movie, level, clip, and stored (parsed with server side scripts to be emailed or saved)as jpegs. The potential of the second of these two THINGS is magnificent. The combination would open up a whole new world of interactivity.<br />
Best regards to you and the macromedia/adobe team,<br />
Sam</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mike chambers</title>
		<link>http://www.mikechambers.com/blog/2005/05/17/mike-chambers-weblog-has-moved/comment-page-1/#comment-5862</link>
		<dc:creator>mike chambers</dc:creator>
		<pubDate>Tue, 17 May 2005 21:26:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=870#comment-5862</guid>
		<description>&gt;i cannot download the central trace program you made.... perhaps this broke during the move?

thanks. it has been fixed now.

mike chambers

mesh@macromedia.com</description>
		<content:encoded><![CDATA[<p>>i cannot download the central trace program you made&#8230;. perhaps this broke during the move?</p>
<p>thanks. it has been fixed now.</p>
<p>mike chambers</p>
<p><a href="mailto:mesh@macromedia.com">mesh@macromedia.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mike chambers</title>
		<link>http://www.mikechambers.com/blog/2005/05/17/mike-chambers-weblog-has-moved/comment-page-1/#comment-5861</link>
		<dc:creator>mike chambers</dc:creator>
		<pubDate>Tue, 17 May 2005 20:22:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=870#comment-5861</guid>
		<description>Btw, one of the new things you can do now is use [url=/mesh/archives/2005/05/custom_quickcod.cfm]Quickcode tags[/url] in comments.

For example, here is a code block using [qcescape][code][/code][/qcescape] tags:

[code]

for(var x:String in Object)
{
     trace(x + &quot; : &quot; + Object[x]);
}

[/code]

mike chambers

mesh@macromedia.com</description>
		<content:encoded><![CDATA[<p>Btw, one of the new things you can do now is use [url=/mesh/archives/2005/05/custom_quickcod.cfm]Quickcode tags[/url] in comments.</p>
<p>For example, here is a code block using [qcescape][code][/code][/qcescape] tags:</p>
<p>[code]</p>
<p>for(var x:String in Object)<br />
{<br />
     trace(x + " : " + Object[x]);<br />
}</p>
<p>[/code]</p>
<p>mike chambers</p>
<p><a href="mailto:mesh@macromedia.com">mesh@macromedia.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: buck</title>
		<link>http://www.mikechambers.com/blog/2005/05/17/mike-chambers-weblog-has-moved/comment-page-1/#comment-5860</link>
		<dc:creator>buck</dc:creator>
		<pubDate>Tue, 17 May 2005 18:53:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikechambers.com/blog/?p=870#comment-5860</guid>
		<description>i cannot download the central trace program you made.... perhaps this broke during the move?</description>
		<content:encoded><![CDATA[<p>i cannot download the central trace program you made&#8230;. perhaps this broke during the move?</p>
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